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Perfectly Clear SDK Documentation
10.7.1.1191
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Struct describing V3 parameters. More...
#include <PerfectlyClearPro.h>
Data Fields | |
| bool | bPreprocessEV |
| Enable EV correction (Image Ambulance) | |
| int | iPreprocessEV |
| EV correction amount (Image Ambulace) | |
| int | iNeutralDensity |
| Neutral density filter amout. | |
| int | iColorVibrancy |
| Color Vibrancy amount. | |
| int | iDarkSkin |
| Dark Skin output LUT amount. | |
| PFC3DLutInfo | lutInputCorrective |
| LUT data to apply. | |
| PFC3DLutInfo | lutInputSky |
| LUT data to apply. | |
| PFC3DLutInfo | lutInputFoliageGreen |
| LUT data to apply. | |
| PFC3DLutInfo | lutInputFoliageBrown |
| LUT data to apply. | |
| PFC3DLutInfo | lutOutput |
| LUT data to apply. | |
| int | iFinishTemp |
| Temp correction amount. | |
| int | iFinishTint |
| Tint correction amount. | |
| int | iFinishExposure |
| Exposure correction amount. | |
| int | iFinishBlacks |
| Blacks correction amount. | |
| int | iFinishShadows |
| Shadows correction amount. | |
| int | iFinishHighlights |
| Highlights correction amount. | |
| int | iFinishWhites |
| Whites correction amount. | |
| int | iFinishSaturation |
| Saturation correction amount. | |
| int | iFinishVibrancy |
| Vibrancy correction amount. | |
| int | iFinishContrast |
| Contrast correction amount. | |
| int | iFinishPositiveContrast |
| Positive Contrast correction amount. | |
| int | iDeltaR |
| Delta R correction amount. | |
| int | iDeltaG |
| Delta G correction amount. | |
| int | iDeltaB |
| Delta B correction amount. | |
| BOOL | bDynamic |
| Enable Dynamic correction. | |
| int | iDynamic |
| Dynamic correction strength 0 .. 100. | |
| int | iDynamicWB |
| Strength of color component of Dynamic correction 0 .. 100. | |
| int | iOutLUTcontrast |
| lutOutput contrast -100 .. 100 | |
| int | iOutLUTsaturation |
| lutOutput saturation -100 .. 100 | |
Struct describing V3 parameters.
Definition at line 584 of file PerfectlyClearPro.h.